A downloadable game for Windows


Aurora's Fog is a story of adventures of a little man in the wonderful Kingdom of Aurora, shrouded in secrets, riddles, and princesses who are waiting for you to save them. And the most important thing... you write this story! So be patient, have some provisions and go, no adventure awaits!

Game Features

  • Open World: From the very beginning in the Kingdom, you see a huge world that is worth exploring. Find new villages, help the residents and most importantly — find out what kind of evil has settled in the kingdom.
  • Character Development: Your character does not stand still and develops depending on your actions. So changing certain Attributes changes the appearance of your character, and Skills improve as they are used.
  • Replayability: Many tasks and conflicts can be solved in different ways, it all depends on your style of play.
  • Craft: As you progress through the game, you will find recipes for alchemy, food, armor..., but to successfully create an item, you need to repeat everything exactly according to the recipe. The game will reward the most attentive and diligent with High-Quality items.
  • Relationships: The world of the game is filled with a large number of characters with their own history and character. As the relationship with one of the characters improves, you will be able to learn about their past, and maybe even engage in Love Joys.
  • Unique Races: As mentioned earlier, the world of the game is filled with a huge number of different races: from gentle and caring Felines to howling Minotauresses. Each of the races has unique Skills and Abilities that you can master if you sufficiently improve your relationship with any of the representatives.

System Requirements

OS: Windows7/8/10
Memory: 4GB "Available" RAM
Graphics: Tested on GTX 1050Ti
Videocard: with DirectX 11 support
Hard Drive: 5GB available spac

Support the Development

This is the demo/public version of the Aurora's Fog and some of the content in it may not be available. By supporting me on Boosty/Бусти, you will not only speed up the development and release of the next build, but you can also receive the following bonuses:

  • Early access to the full version of the game;
  • Access to the Discord server;
  • Your name in the "About" menu;
  • Access to the latest news and development reports;

If you don't have the opportunity to support the development at the moment, you can also help me with the translation of the game into other languages, or simply by leaving your feedback about the game or writing a review. The most active users can get bonuses.

SUPPORT | ПОДДЕРЖАТЬ | YOUTUBE

Updated 2 days ago
StatusIn development
PlatformsWindows
Rating
Rated 4.4 out of 5 stars
(96 total ratings)
AuthorCATINMASK
GenreRole Playing, Survival
Made withUnity
Tags3D, Adult, Erotic, First-Person, Medieval, NSFW, Open World, Unity
Average sessionA few hours
LanguagesBulgarian, English, Spanish; Castilian, Portuguese (Brazil), Russian
InputsKeyboard, Mouse
AccessibilityConfigurable controls
LinksSupport, YouTube, Support

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Aurora's Fog 3.1 GB

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Hi. I can't figure out how to make seaweed soup.

Hey! Here's recipe for you:

Thank you

(+1)

I just spent a few hours on the game and I definitely see the potential here, but also some frustrating problems.

1. Better tutorials or instructions. I could not find the fish trap for the entire first day. I found the dock, but just having a rope off the side with nothing to draw attention to it isn't enough. It wasn't until I tried going into the water that I saw the actual trap at the bottom. Since I was frustrated with this I just did tasks for the other two characters instead, but then Yotra's tasks caused a bunch of time to pass and before I knew it, it was dark. You're not told about the bench in the middle of town until after finding the fish trap, so I didn't know I could sleep there. Basic things like where you can sleep should be told up front.

2. It's too dark at night. Since I didn't know where to sleep I was wandering around in the dark. Inside the buildings it's completely pitch black, so I actually got stuck inside just ramming the wall hoping I would hit the door eventually. I even tried boosting the brightness on my screen, but that didn't help.

3. Better logging of what you need to do. You should be able to go back to a character and ask what you were supposed to do or where you need to look, and/or the quest log should have a description. Sometimes you're not even told where to look to begin with. I'm stuck looking for Soapwort Root with absolutely no clue where it could be.

4. Lock-picking. I don't get it at all. It's not explained very well and the sounds when you are trying to pick a lock are confusing. What is a click? Why does pressing the space bar keep breaking picks? The instructions mention the left mouse button, but there is no indicator to show something is happening when you do, so I thought it wasn't working.

5. Hunger. Food needs to be more filling, and having access to more recipes earlier on would be nice. I've got wolf meat but the only recipe I have is for fish. If the first thing you are going to be fighting is wolves, a recipe to use the materials from them should be given early on. Once my hunger hit orange I was never able to get it back above yellow even though I ate every single edible thing I could get my hands on.

6. Money. After playing for a few hours buying my own home for 15 whatever it was called seems like it won't be attainable for many more hours. Using a currency system that has two decimal places makes it feel like you are getting so little. The fact that many of the items you can get early on sell for 0.01 is really discouraging. The whole economy could use work.

7. The story. There isn't one. You are just some guy that was attacked by bandits and now you're main purpose in life is to do fetch quests for this village. I know almost nothing about these characters. They have no personality. If there's supposed to be any romance I don't see any sign of it yet. I can forgive the writing since English isn't your first language, but if you know anyone that is fluent or a native English speaker I'd recommend asking them to help, or even crowdsource it if you want.

TL;DR: I was saying "Where do I go? What do I do?" way too much, and I feel like the progress I made in a few hours could have been done in less than one hour if there was better direction.

Hey! Thanks a lot for your feedback!

1-2. I'll think what I can do about that.

3. Most of the plants that needed for the starting quests can be found near the first village. I don't get what you want... markers that show all the quest plants? So what's the point to search for the plants if the game shows you their location?

5. You can buy some recipes from traders. But I got you and I think I'll make some changes in the difficulty system.

6. You can get more money buy completing Yotra's quest (ores & hides). But I'll make some changes in difficulty levels. I think maybe adding "Casual" difficulty level may solve this problem. It would be same as "Easy" but with more money & less hunger.

7. "if you know anyone that is fluent or a native English speaker I'd recommend asking them to help" - I asked one but he just disappeared after a while without any help. And can you please show me some examples of bad writing in my game? Just wanna know what can be fixed.

And yeah, some players say that the game opens on second/third playthroughs when you start understanding some mechanics and see some hidden stuff.

3. Take the soapwort root as an example. She just ask you to get it, without a single hint of where to look. When I finally found it the item I collected was "White Flower" and in my inventory it was just "Root". Even in the quest log it had some other name, it did not say soapwort root. A hint in the dialogue like "Near the village by water" or something, and some consistency in naming so that the name on the item I collect is actually the name of the item I am looking for. The other thing was the need to be able to ask the NPCs "What was it I needed?" If you accidently click through their dialogue too fast or just forget what it was there is no way to go back and find out.

5/6. The issue of money and hunger go hand in hand. At green hunger your capacity is 75%, yellow is 50%, and if it drops to orange it's only 25%. Ores are heavy, so if you are trying to mine for Yotra it's a race to get the money so you can get food so you can carry the ore to get money. Hides require combat, which means damage and bleeding. Tools and weapons also need repairs. The amount of money you need for food, medicine, and repairs is just too much compared to what you get for quests. Shaartan's herb quest, for example, takes 12 items (4 types, 3 of each) and pays only 0.15. The time it takes to gather those items burns through more hunger than the payment is worth. You get hungry while sleeping, too, and even if you aren't tired I found I had to sleep at night just to pass the time because it is too dark to do anything, the lantern doesn't give much light, and it costs too much to refill/repair the lantern. Honestly, I think an early game recipe that let's you turn wolf meat into a decent meal would go a long way in fixing this, since that is a food you can get without money.

7. Off the top of my head the only specifics I can think of are when Shaartan say something about her herb quest "isn't dusty", and a lot of the recipes mention letting the food digest. In both cases I'm not sure what you mean because those words don't make sense in that context. For the food digesting, does it mean over-cooking?

I started a new game after my comment to see how it was knowing more at the start. I did get further, and I also got to some of the nudity. The bathhouse makes sense, at least, but boy was I shocked when "I'm going to take a break and get a bite to eat, join me?" meant something else. I was expecting some kind of romance path through dialogue or something, not just random "let's take a break" scenes. I found this game from it being mentioned on the Steam forum for House Party, so maybe I just had the wrong expectations. As is, I think the nudity is the part of the game I like the least.

(2 edits)

3. "some consistency in naming so that the name on the item I collect is actually the name of the item I am looking for" - yeah, I hear that not the first time... Most of the items have full or simplified name & description. It depends on the "linked" to the item skill. Flowers require Alchemy skill and if you had more alchemy skill then the game would display you the full item name.

5/6 - I got the idea and I guess the main problem here is what is fine for me as a player might not be fine for the other players. As I already said I'll do some changes in the game difficulty to balance it.

And to be clear you actually don't need to know the recipe to craft cooked wolf's meat. Just cook it on the campfire w/o any additional items. If not sure use quick save/load before you start cooking.

7 - I'll keep that in mind, thanks! And by the way, what did you mean when you said "They have no personality" about the chars in your first comment? What can I do about that? Add more dialogues about their backstory + romance dialogues?

"As is, I think the nudity is the part of the game I like the least." - Why? You expected erotics and got something more? Or just did not like the quality? What can I do about that? And yea, this sucks... you either did not like the quality or I mislead you, sorry.

(3 edits)

Note: I added some more to this comment, see the <EDIT> sections.

Items names - If it is skill based then I can see that working, but it requires the characters to give more information. There should be an option to ask what the plant I'm looking for looks like. Using the soapwort as an example again, if she had just told me it has a white flower then that would have made it easier to find. A tutorial screen of some sort that explains that system, that item names will change to be more detailed as your skills improve, would also be good. Right now there's no way of knowing that.

Another example is Chamomile. On my first game when I needed Chamomile the first few I got actually said Chamomile Flower, but then all the rest just said White Flower. Since I had already found some that said Chamomile I didn't collect the white ones, I just got frustrated saying "This looks like the same thing! Why isn't it right?" I guess that may have been a bug, since if I successfully identified Chamomile once I should know it from then on. This happened with the Pennybun mushroom, too. When I collected it, and in my inventory it said the name, but then when I was at a stove to make Seaweed Soup it switched to just saying Brown Mushroom.

<EDIT> I had an idea, but it may be too much to ask for. Since the interface is a book, why not add a tab for something like an encyclopedia of plants (and maybe animals, too). Give each entry three things: A black and white sketch, the name, and a description of the plant. If you are told to find a plant you haven't seen then you get the name and description, but no picture until you find it. If you find one you haven't identified then you get the picture and description but no name. As you get more information from NPC and the world, and your skills improve, you start being able to fill in all the information. This would make it so you have a reference of what you are looking for, like the quest log says the name then if you need more info you could look it up in the other section. Just a thought.</EDIT>

Food - I did try to cook the wolf meat, but with the heat and duration options I couldn't find a combination that worked. I'll try more, but I feel like putting raw meat on a fire should be pretty simple. It should give a result of too rare, well cooked, or burnt, rather than the message about not being able to make anything with those ingredients. I stopped trying because I figured that message meant I was missing something

 <EDIT> I figured it out now, high heat for 15 minutes gives normal quality. Still seems like for something as simple as a piece of meat it should work almost no matter what and just give terrible quality if it is under or over cooked. Or make it possible for food to burn if you set the time too long, making you loose the ingredients.</EDIT>

Personality - Backstory and character development, yes. From what I've played I know Yotra is a blacksmith, Alice is a farmer, Shaartan is an herbalist/alchemist, and Nami is... a mermaid. You don't really get a feel for who they are, just what they do. Pretty much any line of dialogue I've seen could be coming from any character and it wouldn't feel out of place, they aren't very unique. Some kind of character progression for romance would also be nice. I don't know if the dialogue matters that much yet, because I have only played trying to be nice, I'll try a new game choosing the rude options to see what happens. The closest thing to romance right now is earning their trust so that they will trade with you, but there's no feeling or flirtation.

Nudity - The problem is that it just happens. Like I said, the bathhouse makes sense, but all the rest are completely random. They say something like let's get food, or beer, or whatever, then boom, sex. I guess it goes back to the lack of romance too. I'd prefer something like a dating sim, or the relationship system in House Party, something that makes it feel more earned. If they invite me inside I want to know why, and what to expect. If that's not what you intended to make then I just had the wrong expectations, and that's fine. Not every game is for every person, so if you never intended to have that kind of romance then making it the way you want is what you should do, I'm sure other people will enjoy it as it is.

As for the quality - It seems like each scene is just an animation loop that will keep going until you end act from the menu, right? Ideally I'd prefer something more scripted, but I understand the limitations you are working under (you are just one person making this, right?) so I won't ask for something like a fully animated cut-scene, I know that's not reasonable. What I would like is if they had an ending. Either a set length or a player option to finish. It would just be more satisfying if the characters were, well, satisfied.

<EDIT> I tried a new character with different stat distribution and now I see that there is an ending, I just didn't wait long enough or have the perception to see the gauge. I also had enough charisma for the other bathhouse option, and I think it is broken. The camera was inside her head. It was all eyes and jaw, I felt like I was looking at some horror show.</EDIT>

<EDIT AGAIN> Auto-save. You need auto-save. Pretty much all modern games have some sort of auto-save or checkpoint system. I wasn't thinking about it and just lost a few hours of work when I died after not saving at all since starting the game. The fact that I died of drowning because "swimming" is just walking along the bottom of the water is also a problem. I don't know how hard it would be to impliment, but you really need the ability to hold space bar and go straight up in water. Either have something more like actual swimming or put the seaweed closer to the shore. Sorry for the rage edit.</EDIT>

(2 edits)

Thank a lot for your feedback again, I note all the problems you mention.

"but then all the rest just said White Flower" - I guess you just lost some attributes due to thirst or hunger. And when you lose Attribute you also lose some stats (alchemy, survival...);

"encyclopedia of plants" - Nice idea, I'll add that to my task list.

"high heat for 15 minutes" - that's right. To get better quality you need to use a pan and have at least 10 Survival skill. And get your ideas, I would be improving it soon + rework the workbench crafting mechanic.

"Backstory and character development" - Added to my task list, thanks! I'm not good in writing, I'm more into coding and developing new mechanics, but I'll learn.

"Nudity - The problem is that it just happens" - I got that, I would be working on more smooth transition and more romancing.

"It seems like each scene is just an animation loop" - The current version has old and new animations. Old - just simple loops where you can only change view angle (by pressing Tab).

And new has a lot more interactions and way more longer (for example Yotra's missionary).
They have: changing penetration type, changing male's arms position, being active/passive, changing styles during the act, female orgasm animations, kissing, breathing animations (seems like a small feature but makes chars more alive + it changes depending on intensity of the act), changing holes (anal/vaginal) with animation (I know one game that has huge budget but can't afford this animation... lol), and so on...
All the old animations would be updated soon (1-2 per update).

I'll upload some video-demonstations in a few days as a devlog so you could see this (but be carefull, I'm gonna show centauress here :D). And yes, I'm a solo dev that had zero experience in animating, so I'm still learning.

"bathhouse option, and I think it is broken" - sorry, it happens sometimes. You just need to reload the scene (go to menu and back to the game) and it would be fixed. But I have this problem in my task list, just don't know how to reproduce it, it does not happen often...

"You need auto-save" - The game has quick save/load system with 20 slots for quick saves, just press F5. But alright, I got that, just tell me where I should put the auto-saves and I'll add more. After quest finish, for example?

"swimming" - Proper swimming would be added. I'm planning to change the water system to more optimized with more features in the upcoming future and then I would add the swimming system. And I understand your emotions, sorry about that.

Hi dude, i played your game a couple to see if i can provide a feedback and here are my personal opinions, id hate to see you leaving such a promesing project just for not felling supported. also i am not a patreon just a random free player, so here are the things i found like a problem in my personal hentai game player point of view.

-First, lets remember you are selling this as an Erotic game, many people is gonna to play this looking for and easy fap and with half brain off, skiping coversatiion and trying to get the erotic content ASAP, this is very important to mention because will be affecting a lot the next points.

-Missions Problems: 

1.-No proper backtraking: The first mission to check for the fish trap has not backtraking, i mean if i skip conversation i cannot recap the fish trap description in a conversation with Alice, she just ask me if i have finished or not. i had to reload game to ask for information about fish trap when i should just be able to ask even after i accepted the mission.

2.-Missions Sabotage: Some missions sabotage each other, when i was helping Yotra to get iron  ores i could not deliver iron because i accepted the mission to fix the dock and Yotra´s conversations options were only about fixing the dock

3.-Missions Overflow:Throwing missions constantly, all main character just give you a mission at every conversation, i know is to have progress, but i felt just like with lot of things to do all time and characters just feel like mision providers and no character you may feel interest, it would be good if missions follow a better progression line to give you a rest and allows you to interac better with characters.

-Hunger and Money

1.-Hunger: Dude, seriosly, i have played lot of survival games, and even in Green Hell the food was better done, i ate all i found in stash or the groud and could not remove my "middle hunger" status, i was nerffed 90% of the payed time for that status, why a vegetables soup is only filling 6.5% of hunger?, it should be 20% at least, i know hunger decreases very slow but is also very hard to fill your belly. that needs to be reworked.

2.-Money income: here comes the second problem, very related with the first one, i like when i have this survival sensation, but here you receive very low income money and you have to spend all that money in food that hardly fills you. 

-Characters

1.-Interactions: all the interactions with characters are just about missions, not small talk, not flirting, just "we need you to do (add new task)", it is an erotic game and you have Charm stadistic, use it more dude, allow more conversations, is a porn game, give it something like a date sim, i know the main character is a simp how just want to get laid like in every porn game but i dont want to feel that so obvious.

2.-Characters Style: This one may seem like i am doing a wish list, but just giving an opinion compared with other games, i just played the beggining and i like Yotra Desing and style, but Shaatra (the fox lady) and Alice body types look similar, usually in this games the first character you meet have like diferent proportions and body types to make it more "interesting" not saying to put lolis (also dont like lolis) but more diferences may help to be more "attractive"

I know i am no one to tell you what to do or an expert to give opinions, but those were the "issues" i found at the start of the game and that may be the issue why not many people is staying to support you, honestly the beggining is more tired than attractive, and you have very nice mechanics, i like alchemy, cooking and smithing but those problem at the start may mess up the experience, as i said i am just saying my opinion acording the experience with other similar games.

I hope this helps you. i said nothing of this as a bad criticism and hope all my words as taken just a as simple player feedback, at the end it is you who chooses if it was usefull or not. Best wishes friend and i be checking for next updates and hopelly better news, do not feel disapointed at all of all the hard and great work you have done, because you have done it this far and i know if you really like this project you can push it forward.

Hey! Thanks a lot for playing my game and giving your feedback! And no worries, giving feedback and reviewing the game also helps a lot.

1. I think this might be the main problem and also I never announced that I changed the main focus from "Adult game with RPG elements" to "RPG with adult elements"... So maybe I should annouce it somewhere that player may need to take some time before he would find some adult stuff? On the other hand I'm trying to compensate the lack of the adult content with it's quality. I'm gonna upload a devlog soon with two video-demonstrations so you understood the amount of work done on some anims.

-Missions Problems:

1. I'm gonna add the map in upcoming updates & add some markers on it. I think this should help. Plus... don't skip the conversation :D

2. I would not call that a "sabotage" but I got the problem. I'll add that to my task list.

3. Chars actually have some delay before giving you new a task or asking about the current one (like "did you finish it...?" all the time). And I actually don't know what to do with this moment, because some players who like more fast pacing won't like if I increase the delay timers...

-Hunger and Money

1. I was fixing that problem multiple times. And after a lot of fixes most of the players were satisfied with the results. For example in the version 0.1 food were filling ~2 times less hunger. And also food's quality affects on the stats, for example veg. soup fills 10% of hunger on Excellent quality + most of the foods on this quality level also give some bonus stats. But I can add some additional food in starting level as a solution.

2. I can make some changes in difficulty levels. For example lower levels would give you higher money rewards.

-Characters

1. I'll what I can do about that. At least some background dialogues may improve the situation I think.

2. I'm gonna be doing some changes in their models closer to 0.13.

Thanks again for your feedback, it helps a lot to know how you see the game from the player's perspective. And feel free to give your feedback when you finish playing ;)

(1 edit)

unfortunate to hear, I'm not sure how to help you. Normally for these types of games there are the paid versions that have the newest content and unpaid where it's like a few versions behind similar to what fenoxo does. However the public version does get updated to the newer versions.


I haven't tried this game out yet so I can't speak on game play, I usually try to find games that cover android and PC. From the screen shots I'm not seeing anything egregious. I can't say if character customization is a thing. It says you play as a "little man" don't know what that means but from the screenshots they are average height.


Open world works for me, looks like a medieval setting but unsure how big the open world is, the images look to be of the same place. Maybe an old school type of game play seeing the responses where you just have to talk to npcs for clues on where to go instead of a marker or something that tells you what to do. Some may like that and some may not.

Character development. Im assuming woodworking, blacksmith, cooking(from the screenshot), maybe magic, thieving(bottom picture)?

Conflict resolution I'm assuming there are multiple ways for it to resolve I guess?

"Huge number of unique races" I see maybe 2-4 depending on if picture 1 is not the same as picture 2, and if picture 3 is human or supposed to be a dwarven character. I'm assuming there is a minotaur and possibly centaurs from what you have said. I went to e621 to see the centaur animation, looks very stiff but that could be because its old. Equine legs are  hard to get in an animation, even really good animations struggle with leg movement which gives them wierd bent leg or broken legs. The tail seems odd in its lack of movement.

There are only 3 videos on e621 and that's it. The fox girl tail is also wierd. Not sure if the human with animal accessories is something that people don't care for, just from looking at these I'm going to assume the minotaur is a taller human female with horns and tail, and maybe hooves that transition with fur to regular skin?(im guessing based on the models for the fox and cat girl). Not sure  if people want more of a mix between more accurate or more Human with animal bits strapped-on. Im not sure if a centaur is classified as a furry. Mythical or possibly fae, but I'm not sure if qualified as a furry, on e621 it doesn't seem to have that Classification nor does it have the one the fox and cat girl you posted have.

Ive never heard of boosty, most use patreon, subscribestar or still throw their  games on steam. I have also seen those who make their own website, carnal instinct has their own web page.

(-1)

Thanks for your feedback. I hope you would play the game and give me your full feedback later.

- Yes I have public and private builds. Public/demo build is 0.12.4 and private is 0.12.6 and contains some additional content.

- "little man" does not means hero's height but his role in this world. In other words the hero is just a little man who lives his own live and if something happens to him the world would hardly notice that.

- "Huge number of unique races" - There are 6 races at the moment. I understand that it's not much at the moment but I'm a solo dev plus I decided to make each "interaction" with these chars special and more deep instead of simple 30-60 frames looped animations.

And centauress animation there is a bit outdated and I just recently updated it but fully reworking & adding some new features.

"Im not sure if a centaur is classified as a furry." - I did not say that my game contains furry content.


"Im not sure if a centaur is classified as a furry." - I did not say that my game contains furry content.

It was a response to the post that was somewhere either here or on e621 XD. The person didn't like the models because they look like humans with animals bits pasted on or something along those lines so they weren't going to play because of that aspect.


Trust me you can't please everyone, I've been waiting for a good game that let's me be a centaur and I've yet to find one excluding fenoxo.

(1 edit) (-1)

So you won't be playing my game? If I got you right.

I prefer the gamesthat can be played on mobile instead of strictly computer

(+1)

You have a great game. I was sorry to see that some scenes are locked in the paid version but i read and understand your reasoning for it. Though an idea for it would be a content switch. 

Also you could always add an icon to any action that leads to a scene so people know when they are going into a scene (means peope can choose not to at any time). You already have the choice for all the scenes already though it is not always clearly indicated.

I am curious if you at some point will release the option to get the full version for a single payment. I'm not a fan of subscribtions. 

Also wanted to note that some quests are very vague as to what to do or where to go. Especially two quests later in the game (stolen ring and the searching for evidense where you where attacked) The second one i get  what you need to do but where where you attacked i only remember a vague mention in one conversation at the start so are you supposed to search forever to find it?

(3 edits) (+1)

Hey! Thanks, I glad you liked the game! Sorry about that, but I'm sure you'll be surprised that in the early years of development the game did not have any locked content and I was releasing updates just a few days after releasing them on patreon. And if it's free then no need to support the development. So the users just play it and go support another vn.

"Though an idea for it would be a content switch." - What do you mean?

"Also you could always add an icon to any action that leads to a scene" - Do you mean in the dialogue? Like when the player chooses to start the scene I could add a heart symbol near the "yes" option. If I got this right ofc.

"I am curious if you at some point will release the option to get the full version for a single payment." - And again I don't quite get how it would work... Like buying the game here or on Steam? Or an option to buy only the build on the patreon/boosty w/o any subscriptions?

And I got the problem with the last moment. I'm planning to add the map + expand the storyline & add the option to ask Shaartan again about what happened so you could find the attack spot easier. And if you want to find the spot just check few comments below, I added a screenshot there.

("Though an idea for it would be a content switch." - What do you mean?):        Could be a toggle in a menu for centaur content so that if someone has no intrest  in it they can turn it off. but i don't think it's really necesarry.

 Especially with the:( "Also you could always add an icon to any action that leads to a scene" - Do you mean in the dialogue? Like when the player chooses to start the scene I could add a heart symbol near the "yes" option. If I got this right ofc.) Because you got that right.

("I am curious if you at some point will release the option to get the full version for a single payment." - And again I don't quite get how it would work... Like buying the game here or on Steam? Or an option to buy only the build on the patreon/boosty w/o any subscriptions?):        Yeah i mean like on  here or Steam. though i know what is tricky with the whole payment processor debacles of late. could be that you buy a build or just decide on a price for what you value the game at which is always tricky. and you can adjust the price when you add more content.

(And I got the problem with the last moment. I'm planning to add the map + expand the storyline & add the option to ask Shaartan again about what happened so you could find the attack spot easier. And if you want to find the spot just check few comments below, I added a screenshot there.):      Some sort of map would be nice. but i know developing and implementing thing can be hard and time consuming. Glad to hear you are planning it so i'll look forward to it in the future. And yeah i found the comments and screenshots that helped me figure it out :D.

Sorry, but no, I've changed my mind and not planning to add the centauress scene in the near future. Maybe closer to 0.13 but we'll see.

As for the Steam I already disscussed it some comments below (about a month ago), so no, sorry.

From the bright side I can only say that I'm planning to release builds more often now, so the next public build would be in the beginning of the next month.

does anyone know where the bag is for the red bush quest

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I have been enjoying this game once I got used to the fact that it does not hold your hand at all, but I have two questions. First, is it possible to make the potions like Cat's Eye? Money is always very tight. And I have spent DAYS trying to Find Evidence for Fog in Head. Where is the site? I have been all over this map, I even climbed the mountain and crossed the water.

Also, is there a recipe for the sewing kit? Or are most items only purchasable?

Here you can find needed quest item, but be carefull due to the bug in this build you can sell it.

No, at the current moment you can't craft more complex potions like "Cat's Eye". Plus you also can't craft the sewing kit. I'm gonna add all these in the beginning of the next year, sorry.

Oh, I probably soft locked myself. Well, thank you

If you already sold that you can add me in Discord (Catinmask) and I can fix your save file.

Oh, it is fine. I made a new character. Is your Discord for supporters only? I got laid off and am looking for work right now, so I can't support just yet.

The one that I gave you is not for supporterns only, it's for the players that have problems with the game that need to be solved. I also have a server and it's only for the supporters.

Deleted 19 days ago

If you want to get on Steam you need to get some wishlists, the more the better. If you don't get any or get not enough then after the first week (Steam raises your game on the top in the first week) your game would just sink and won't get any view/downloads. So I guess, at the current moment if placing my game on the Steam would only bury me deeper. Plus I'm not sure Steam would allow my game, shit may happen

Well I learn they still allow adult games on there just a heads up because I seen a lot of adult games on there just probably have to have it reviewed or something of a sort

It might pass review or not, it's just a human factor and depends on the moderation. But still it does not solve the problem with the wishlists.

Preciso de ajuda com essa missão, eu tenho o item que é pedido e mesmo assim a missão não avança.

¡Hola! Necesitas estas raíces para completar la búsqueda

En la demo cuántas escenas de sexo hay disponible con cada chica?

No se cuántas escenas tiene cada chica, no las conté. Solo puedo decir que hay 12 escenas en la demostración pública.

Entonces son 12 posiciones y en esa están incluidas los estilos o los estilos van aparte?

Solo veo cuatro posiciones aquí... Y no, los estilos no cuentan

(-1)

tengo 4 Posiciones con yotra, 3 Posiciones y un Estilo con alice y 3 Posiciones con un estilo con shaartan. Entonces tengo 10 posiciones me faltarían 2 no? y tambien Cuántos estilos habrían en la demo?

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Olvidaste una escena con Nami y una escena en el baño con Shaartan. Y Cuántos estilos no recuerdo exactamente, pero si todas las posiciones bombeadas al nivel máximo, Entonces ya las has abierto. Y en la versión completa hasta ahora en 2 posiciones más. Los tienen Vlada y Brigny

(-4)

when's new update? Please I beg you add futas!!!!

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Нет.

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ну пожалуйста..!)

можно как доп. контент с опцией так сказать

(+3)

Я не буду добавлять контент который мне не нравится.

(-2)

А если за деньги..........?

How can I find a remedy for insomnia? And where can I find seaweed?

The first one you need to craft. And the seaweed can be found underwater.

After playing for 3 hours my pc alerted me to a virus caused by this game and Norton quarantined it. Before that my pc froze up which was very odd. Now I am scanning it to see what's really going on.

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Hey! That froze might be due to high CPU loads when lighting is refreshed. You can decreased it by increasing value "Lighting Refresh Rate" (try 10) and this should help.

But if you still think that game contains some sort of virus then please just delete it. And stay safe!

I ended up fixing it all it was grass density. The other issue was a false positive by Norton gaming had to go in and approve it through the settings. Thank you for your advice I'll give that a shot as well. I wasn't trying to bash anything I was just concerned with it because I only recently started using itch.io but after some research and talking to a buddy of mine things are good I enjoy the game great work.

No problem. Glad to hear that you solved the problem!

I do have one question how many points do I need to put in to cook lol? I feel dumb asking that but, I just sub on your other site and I'm starting a new game and cooking is one thing I struggled with point wise or is it just based on exp and not the trait points?

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I guess Intelligence 3-4 should be enough, I usually set it to 6. But mostly survival/cooking result depends on how good you read the recipe. And if you miss some skill points then your result may lose some quality level. Here's one of the ready recipes. In this case to get the best quality you need 18 lvl of Survival.

Where can I find the red bear? I went to all the bears in the area, the one by the house, the one in the forest on the hill, and the one by the log house thing. But they all attacked me.

It should be here. And if you don't want it to attack you then wear Shaartan's amulet.

Thanks, it says I need to give it some meat. what kind of meat and how much does the bear need?

You should use the meat (2) that Shaartan gave you. As far as I remember it's called "Meat with Herbs" and can't be eated by the player.

I sold those🥀

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Mission failed... I guess in this case you need to load earlier save, if not then use more quick save next time...

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Йотра шутница под видом скамеек продаёт бочки) в последней сборке игры

(+1)

Привет. Бывает такой баг, но не часто. Перезагрузка сейвы или игры помогает. И да, последний билд это какой? 0.12.1? Это последний публичный билд, а так последний 0.12.3.

0.12.3

Надеюсь перезаход помог. Я буду заниматься этим моментом когда буду дорабатывать систему строительства, а пока работаю над обновлением ИИ.

спасибо, перезагрузка игры помогла.

Здравствуйте, хотел спросить , где искать место нападения разбойников?

Привет. Чуть дальше того места где был спрятан мешок Шаартан. На берегу, на поваленном дереве:

спасибо)

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Хотел бы спросить будет ли игра в стим или уже есть ?

(И еще кое-что не могу найти цветок валерьяны и пустырника есть идеи где примерно находятся они?)

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Нет, пока не планируется. Для нормального релиза в стим нужны вишлисты и чем больше тем лучше. Если их будет мало, то через неделю (стим рекламирует новые проекты ~1 неделю) она улетит на дно и это сделает для игры только хуже.

Так что тут только надежда на то что игроки будут интересоваться и поддерживать игру, а так как у игры нет красивой обёртки как у какой-нибудь the day before, то надеяться не на что.

А цветки где находятся я не помню... я их добавлял в таких количествах что и не упомнишь где что.

Здравствуйте, такой вопрос, где найти кольцо Алисы?. Обсмотрел все гнезда, оно как то рандомно спавниться или есть опредеденное место?. Или гнезжо как подругому подписано?. 

(+1)

Привет. Оно спавнится случайно в одном из гнёзд, причём может заспавниться в дальних гнёздах на севере карты. Ориентиром служит звук карканья вороны.

(+2)

From the very first moment, Aurora's Fog pulled me into its mysterious world and emotionally rich story. Every choice matters, every character has depth, and the quests feel meaningful.

The relationship system and exploration are incredibly rewarding, and the cooking/chemistry mechanics add a clever layer of challenge.

honestly, the experience is so immersive, it's easy to overlook them.

If you're into story-driven games where your decisions truly shape the outcome, this one’s a must play. thank you catinmask <3<3

Can't find the Shaartan's sack... well i think i found it... near the rockpiles with the hole... but i can't pick up the entire sack and i can't get a look inbetween the stones...

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It's not there, it should be lower, to the left, near the red bush.

Found it! There are so many red bushes!

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Yeap, but that's a hidden stash afterall.

Deleted 110 days ago

I dunno why... but i've fixed the pier and put the fishing bags in place.. and yet.. no fish have been caught to date.

(+1)

I dunno why the players keep thinking that they should get the fish. You got the task to fix the pier and to place the traps (that you were given by the village). When you finished the task you got paid and the villagers (Alice) now start selling the fish. I think it's quite logical.

It's like if you ask to repair you car and pay for the repair only to get the message "Oh, I've fixed your car, now it's mine."

part of the problem is that after fixing the pier, fish CAN appear in alice's merchant inventory, but there's a (apparently pretty good) chance that alice has no fish that inventory refresh.

also, as we're helping the village, it would make sense that we'd be allowed to harvest the fish.

please keep working on this game the art direction and feeling is beautiful, i literally ignored the story and ran around the map looking at what youve done and im about to restart and actually play the game, so far this is amazing!

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The game is really good! I miss having a map or clearer regions. I'm stuck in the blacksmith part where she asks for iron ores, and I can't remember if she mentioned a mining cave. What definitely made me enjoy the game the most was the Brazilian Portuguese translation.

(+2)

Hey! No, there is no mining caves at the moment but you can find iron ores in the game world. They look like rocks, but they're brown in color and placed close to rocks.

(+1)

Hey man! Please don’t stop developing this game — it has a lot of potential. I saw that you reply to comments and pay attention to player feedback. I noticed systems I’ve never seen in indie games before, like dynamic clouds that affect the environment. I was blown away when I saw thick clouds covering the sun and the whole scene darkening as if it were about to rain. All of this is absolutely amazing!

(+3)

Thanks a lot for your feedback and especially for you review, it helps a lot!

Slight issue. Is there a function to auto-set graphics settings when you launch the game? I think it's getting set to 4k when I have a 1080p monitor, so I can only see a quarter of what's on screen.

(+1)

Hey! You can try doing these:

1. Try deleting Settings.json file, this should reset the settings and help fixing the problem. You can find it in Aurora's Fog_Data\Saves\Settings\Settings.json

2. Open file Settings.json and find dynResAlgorithm and dynamicResolution values and set the both to 0;

I figured out a way to make it work with Alt+Shift and changing the settings in-game, my computer refuses to see me as Administrator. I just figured I might suggest adding a way to set the resolution before launching the game, like Fallout New Vegas for example.

Yo pensaba que la ruta de guardado era LocalLow y no es asi, Hace como una semana borré el juego y ahorita me lo vuelvo a cargar y perdí todo mi progreso Ya le había invertido mucho tiempo pero bueno. Me alegra de haber jugado esta joya de juego y es muy bueno me gustó mucho lo recomiendo

(+2)

Gracias. Si no es difícil, por favor califique el juego, ayuda en la promoción en este sitio. También habrá una actualización la próxima semana.

Sabes en dónde está el kit de herramientas de afilado para yotra?

(+1)

Cerca del lugar donde había un nido de arañas (según la búsqueda de Shaartan), junto a las piedras.

Can attributes be raised? I made a few low thinking I would level those.

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Yes. You need to improve the skills that "belong" to the Attribute you want to improve.

Is this done simply by doing the activities involving that skill?

(+1)

Yes.

When I returned Shaartan's sack, she accused me of stealing and took things out of my inventory including the healing powder recipe she gave me (that I already had learned). Wasn't sure if that's intentional and part of her personality or if it was a bug. But I'm not sure I can trust that cat 😛

(+2)

I'll check it out, it might be a bug. Thanks!

Just to clarify, she took the extra one I had in my bag that I had received from her. I was not implying she sucked it out of my brain after I had used it. I had an extra because she offers it as a reward a couple different times, which I thought was weird, but just sell it back to her for a profit $$$.

I got the game for the centaur, I stayed for the alchemy.  This really scratches my skyrim alchemy itch. Love how the plants slowly regrow in the same spots too. 

(+2)

Hey! Thanks for your feedback! Centauress would spawn after Shaartan's bear trap quest. You can find her in this spot (just in case):

Thanks! That confirms my suspicion. I figured she was triggered into existence like the mermaid was, but I scoured the entire map for her before figuring that out :-p

Hi
I still experience the same bug where when i complete a task and get money it divides it by 100.

For example the first task making the healing powder i get 10 but in my inventory its 0.1
Meaning i cant really progress properly in the game in terms of using the ingame currency.

Is there any way to fix this myself in the games files somewhere?

(+1)

I still don't quite sure if that's a bug. Can you add me on Discord (Catinmask)? I need some details

(+2)

Ah, I think I got it. If you get "kopecks" then yes, 10 kopecks is 0.1. But if you get "denga" then 10 denga would be shown as 10. In the first quest you get kopecks.

That's how the currency works. 10 kopek is 0.10 denga. Took me a bit to come to that conclusion as well.

I am having trouble. ive tried going into settings file with no luck at fixing the game loading with my  main menu being off center. when clicking the screen it acts as if im clicking where its supposed to be not where the image is. Thanks if anyone is able to help

(+2)

Hey!

You can try doing these:

1. Try deleting Settings.json file, this should reset the settings and help fixing the problem. You can find it in Aurora's Fog_Data\Saves\Settings\Settings.json

2. Open file Settings.json and find dynResAlgorithm and dynamicResolution values and set the both to 0;

(+2)

that did the trick. thanks

¿Dónde encuentro el mineral azul para la sirena y el anillo de Alice?

(+2)

Puede obtener mineral azul al extraer minerales con una pequeña posibilidad o comprarlo en Malagdaer. Y el anillo de Alicia se encuentra en uno de los nidos de pájaros, se genera al azar. Tienes que buscarlo por el sonido del Cuervo carcajeando.

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Este juego tendrá alguna guía de como hacer sus misiones o dónde encontrar los materiales en el mapa?

(+2)

¡Oye! Por el momento, no , pero podría agregarlo más tarde.

Por favor sería de gran ayuda, estoy bien perdido

Hey bro! Great job! The game is beautiful! I love it. I've put in quite a few hours, so far I haven't found any bugs. The only problem is the healing powder recipe, which was duplicated in my inventory and could be traded multiple times. Another bug was my PC accidentally rebooted, completely corrupting a saved game. All my progress was lost, but luckily I had a backup.

After that, everything went well. I was able to establish a permanent relationship with all the girls because I managed to complete all their quests, except for Yotra. I think the last main quest I completed for Yotra was the "Shield the T-shirts" quest, and after that, Yotra didn't ask me for any more main quests. I'm waiting for Bryajan to give me the information after giving me the T-shirt I brought in as proof that I was going to give to the merchant to sniff.

I loved the scene with Vladda, it's a shame it could only be done once, I would love more scenes with Vladda or at least for the relationship to be maintained.

What I would like to see in the game: More characters (if possible), that the game have a much longer story and that the characters send to do more main tasks, More clues in the list of missions, so that the missions are not so frustrating sometimes, a mini map, more characters Pleaseeee!!!, Another town that can be visited, that the characters talk to me about private intimate relationships that have that dialogue, That after a scene there is a brief dialogue talking a little about the scene, I would also like to see more scenes in different positions and that the scenes can be controlled manually like anal or vaginal sex just like the “Vladda” scene, more water characters like Nami, and many more things if possible. This project seems extremely beautiful to me and I would love to play it for hours !!m

This game managed to hook me for a few hours, too bad it was only a few, but I know and understand that this is a demo, that the game is still missing its completion, but I hope it has a release date soon!!

its says demo in the edge of the screen. (top left corner)

how do i play the real version?

(+1)

Hey! You can access the full build by supporting me on Boosty. This build would have bonus menu as well as exclusive scenes with Vlada (centauress) and Brynja (minotauress).

if I start playing the demo for a while and gets the full version later

what will happen to my saves, will I need to start over?

is it possible to support with paypal

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Yeap, that's what the demo is for. If you don't like the game - that's alright, you dont lose anything because demo build is free. But if you would like to continue in the full build - your save files would work just fine. In some cases I may need to fix some small stuff, but it would take about 5 mins for me.

And as far as I know Boosty has problems with paypal so I'm not sure  about that, sorry :(

I've been playing it for hours and I really loved it. I'm still playing it now, hopefully this demo will last a good few hours. From what you've done so far, the game has turned out very well. It has very few bugs, only with the lockpicks, but luckily you've added other methods like asking for keys and such. But the game is turning out excellent... I hope in the future you can keep the scenes you've created so you can access them at any time and replay them. I also hope you add a map, although I know it's not in line with the current era, but that would be nice. Also, if the game has more signage. But so far, it's perfect... If there's any way I can support you, let me know, even if it's just a little bit, bro. Congrats!!!

I would like to know if there is a more extensive version, a private demo, and how to access it.

(+2)

Hey! Thanks a lot for your feedback and especially for your review, it helps a lot! And yes, when you reach certain level of respect with partner you can replay the scenes via the dialogue. And minimap is planned btw.

You can access the full build by supporting me on Boosty. This build would have bonus menu as well as exclusive scenes with Vlada (centauress) and Brynja (minotauress). And yea I called it "demo" only to pay respect to "demo version" of the games that were created before, so the player could decide if he want to buy it or not. So it's just the same as "public" build.

Nice bro i got  it. Let me in. But it's available for now?

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damn you have created a masterpiece! please dont abandon it like most creators! you have a special game here! while i cant financially support you, i can spread the word! and the game title! ps how the hell do i melt and make nails? 

(+1)

Hey! Thanks for your feedback. And it would be nice if you could bring more people to the game but I'm a bit worried, because I already had 2 people who promised me to help with advertising but they just disappeared...

And nails:
Get at least 2 iron ore (grey), add them to the blacksmith

set the mold for smelting like in the recipe and start smelting. I would improve UI and this mechanic in the future updates.


Thank you got it! 

Здравствуйте где их искать ? 


(+2)

Привет. Если уже дошли до квеста Бриньи, то искать нужно здесь:

Благодарю 

Я дико извиняюсь. Только что дошел до этого момента... Не могу найти абсолютно ничего. Прочесал носом всю территорию, что на скрине и дальше. Ничего. Можете подсказать, какие именно улики я должен найти, чтобы я хотя бы знал, что ищу..)

(+1)

Привет. Нет проблем. Там на пне должна лежать шмотка (рубаха), она и является уликой для квеста. Думаю она просто слилась с местностью и Вы её просто не заметили

когда-то играл в игру на стареньком ноутке и общался с автором, и теперь на новом пк вспомнил про игру)

(+1)

Рад слышать. И как Вам игра спустя столько лет?

Я не смог начать новую игру.... Зашёл, то нормально в экран стало, но не нажимаются кнопки меню, то игра открылась и все кноски оказались сверху справа

И столько лет, всего-то в 19 году с вами общались)

(+1)

Разрешение экрана у Вас какое? Если больше 1080p, то нужно отключить дин. разрешение. Это можно сделать зайдя в папку Save/Settings и открыв файл Settings.json и там выставить настройку "dynamicResolution" на 0. Это должно помочь.

Поменял, и разрешение экрана менял, не помогло

(+1)

Напишите мне либо в вк либо в дискорде (catinmask), хотелось бы увидеть как это выглядит, чтобы понимать как это решить.

What do i have to do with the poison apple in Yotra mission? im stuck with this.

(+1)

You need to place it in the closest to her hourse (warehouse) by clicking on the bags on the floor. It would have locked door so you would need to lockpick it.

Oh thanks, i was on the wrong warehouse hehe

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