Aurora's Fog 0.09.5
Aurora's Fog 0.09.5
Added
• The Blacksmith skill in the item description shows what the ore is needed for;
• The player sees only the upper effect of food. All effects will be displayed at a sufficient level of Alchemy/Survival;
• Added a new item type: Repair;
• Added new categories of items to the book;
• Added items: Jug and Water Jug;
• Added the ability to select recipes and light a fire on the keys in the crafting menu;
• Added the "Terrible" quality level;
• Added the ability to take water from a jug in crafting mode;
• Added the ability to set the craft duration of crafting an item;
• Added the ability to set cook type of ingredients: nothing, cut, grind, boil/heat water;
• Added the ability to craft an item from a minimum set of ingredients;
• Added the ability to give Shaartan ingredients in advance;
• Added the ability to barter about rewards in some quests;
• A merchant will not buy item that is below a certain condition. This parameter is unique for each merchant;
• Added NPC greed parameter;
• Added saving of items on crafting stations;
• Updated animations of waiting, walking, sleeping for Alice, Yotra, Shaartan and Brynja;
Changed
• It is not possible to start crafting if there is no firewood in the oven. Now firewood will be added automatically;
• Updated the appearance of recipes. Also implemented a different appearance depending on the state of the recipe;
• In ready-made recipes, the ingredients are displayed in the form in which they were added by the player;
• Updated and expanded the text of all recipes;
• Updated the interface of the crafting menu and the menu for creating a new recipe;
• If the player refuses a quest in the dialogue, list of quests would be shown. Also added reactions to the consent and rejection of the quest for each NPC;
• Malagdaer gives the player a weapon only if he does not have any;
• Updated the cost of items when buying/selling;
• Unbalanced reward for quests give-bring, resources are twice as profitable just to sell. Now it is more profitable to take items on a quest because of the fixed cost of sale;
• NPCs will no longer sell quest items;
• NPCs in trade can be both interested in some categories of items (additional cost) and not interested (reduced cost);
• Updated NPCs models;
• Changed the logic of NPC eye behavior;
• If the NPC is sleeping, the dialogue will start only after he wakes up (open his eyes);
• Stop jumping if there is no way to jump higher;
• Removed re-equipment of items after restarting the game and when using an identical item;
• Updated the texture of the table;
• NPCs accelerate during time acceleration (player rest/sleep);
• Resolutions with a different monitor layout will not be included in the list;
• All possible resolutions up to 640x320 have been added to the list of monitor resolutions;
• Updated recipe sheet in the game world (texture and model);
• Made smoother transitions of waiting animations in the dialogue;
Fixed
• Fixed incorrect display of a large number of items in the inventory;
• Fixed the default length of the slider in the inventory, and also added its update when changing the category of items;
• Fixed the volume of the audio track of drinking water;
• Some notifications were not displayed in crafting mode;
• When collecting several identical items from the crafting station, a notification about their number has been added;
• If food/potion is being crafted in the stove, then after restarting the items in the crafting process will not be updated and will cause an error;
• Fire and firewood availability are not updated after reloading;
• Double impact sound when hitting enemy corpses;
• If you die while sleeping, then time will go too fast;
• After loading the save, the crow croaks too often at the quest nest;
• You can not refuse the quest Hygiene Problems in the dialogue;
• In the quest "Felis Village", the same stage (the first one) is marked several times;
• If you collect bags of goods, you will not be able to cure Brynja's leg;
• If you don't go to the bathhouse with Shaartan, then you can't launch the Malagdaer's quest;
• Fixed sharp turns of the character after the end of the dialogue, at the start of rest and sleep;
• Hints could go off-screen;
• If the NPC is above the player, then in the dialogue the player's model will look at the NPC's feet;
• NPC models: Fixed a problem with individual eyelashes;
• Fixed the intensity of the skin normals map for NPCs;
• Fixed too light mouth for models;
• Characters dont close their eyes during sleep;
• The player's body in the dialogue will be turned towards the NPC's head, not the legs. Especially noticeable during the sleep of the NPC;
• Fixed rendering of the NPC body at certain angles. The body can disappear when the NPC sleeps;
• Fixed a bug with NPC's rotation in the sleep animation (clothes disappear);
• The sound of using clothes after a reloading is played, as well as a double sound is played when equipping in a busy slot;
• A double sound of equipment is played when equipping weapons in a busy slot;
• In the repair menu, when changing clothes, its visual condition is not updated;
• After increasing the strength, the damage is not correctly recalculated (recalculates for the fists) if the weapon is equipped;
• Weapon damage is not updated after restarting the game (taking into account the skill);
• If you spam [Use] with a lock, the camera position breaks;
• After restarting the game, attribute values could take values greater than 10;
• If you sell an unreadable item (weapons, armor, or recipe), then similar items (duplicates) will disappear from the player's inventory (or the merchant's when buying);
Files
Get Aurora's Fog
Aurora's Fog
Status | In development |
Author | CATINMASK |
Genre | Role Playing, Survival |
Tags | 3D, Adult, Erotic, First-Person, Medieval, NSFW, Open World, Unity |
Languages | English, Russian |
Accessibility | Configurable controls |
More posts
- New Game Engine Version36 days ago
- New House 3D Model65 days ago
- New Perk System77 days ago
- Some Optimization97 days ago
- Aurora's Fog is 6 years old!Jun 01, 2024
- Updated ArmorApr 18, 2024
- Updated WeaponsApr 06, 2024
- Improved Repair SystemMar 18, 2024
- Belt & Weapon's InspectionMar 01, 2024
Comments
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I can't find the cat girl's ring, I have been told its north
It's spawned in one of the bird's nests randomly.
I can only find the nest under the trees in the plains area. Where are the others?
You can find the other nests on the stumps, just walk around and look for stumps.
was the one ladies tail fixed so it didnt look like a stick was stuffed in her butt? lol, I cant wait to try this new segment! feels like I have been waiting forever. the one mission I tried over and over was repairing the fishnet but kept coming up as a mess and gave up. was that one situated or was I missing something?
When are going to add new animations?
Hey! New animations would be added in version 0.1