Improved Repair System


Hey, guys! At the moment, I am updating the character's equipment, namely weapons and armor. So far, I've only updated the axe model, but this is because the axe will now have multiple upgrade modules, and I also had to work hard to update the repair system. And now about everything in more detail.


   Models

• The axe model has been updated. It includes 5 new, replaceable modules;

• Now the weapon will change its appearance when the item's condition decreases. In the case of an axe, it will visually deform the blade;

• Added the ability to rotate weapons in repair mode;


   Repair and Improvement System

Due to the small number of modifications, the old system had some flaws and inaccuracies. Therefore, it took a lot of work to identify them all and bring the system to mind.

• Fixed: In the repair, the cost of weapons did not take mods into account;

• Fixed: Repair costs decrease with mods installed. Also, the formula for changing the cost is slightly balanced;


   Weapon Stats

Several new stats have been added for the weapons, which affect the gameplay to one degree or another. So now choose weapon modules according to the situation or the playstyle.

A new stats comparison system has also been added to make it easier to track all changes in stats


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Comments

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Great. Just what the doctor ordered :)