Updated Armor


Hey, guys! After completely updating all the weapons, I moved on to updating the armor/clothing. So I've already updated all the 3d models, and some clothes have been completely replaced with new ones. I also added some new clothes, for example pants, so that your character does not run around the village in just a tunic ;)

And finally, I redesigned the shader (shader is responsible for how the 3d model will be rendered) of the clothes, adding dirt to it and improving visual damage. So now the character's clothes, if severely damaged, will not only be visually torn, but also dirty.

   Models

• Updated the 3D model of the hero's underwear;

• Added a 3D model of pants for the hero;
Pants with 100% condition:
Pants with 50% condition:

Pants on the hero:

• Added a 3D model of shirt for the hero. The shirt now replaces the tunic;
Shirt with 80% condition:

Shirt with 50% condition:

Shirt and pants on the hero:

• Updated the 3D model of the belt for the hero;

• Added a new damage shader for clothing. Also, visually, the damage appears earlier;

   Repair Menu

• Modifications to the lantern have been finalized;

• Updated camera positions on some items in repair;

• Added the ability to rotate the armor and zoom in/out of the camera in repair mode;

• Configured the stats display in the armor repair menu;

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